2024 TIBERIAN SUN VETERAN BALANCE STRATEGY GUIDE
WEAPON DAMAGES:
​
​
THERE ARE FIVE DIFFERENT POSSIBLE ARMOR TYPES:
1) NONE
2) WOOD
3) LIGHT
4) HEAVY
5) CONCRETE
Each Unit will inflict a different amount of damage to each armor type.
Each number represents the damage from one shot to each armor type. (K=kills unit)
​
​
GDI UNITS--- WEAPON DAMAGES---TO THE 5 ARMOR TYPES:
​
Light Infantry ----------------------(8,4,3,2,1)
Disc Thrower ----------------------(40, 33, 27, 13, 11)
Jump Jet Infantry------------------(25,16,10,6,2)
Wolverine----------------------------(40, 23, 15, 10, 3) VB: (52, 36, 24,14, 6)
Titan----------------------------------(17, 45, 52, 70, 41)
Hover Mrls--------------------------(10, 38, 44, 60, 34)
Orca Fighter------------------------(12, 38, 90, 60,16)
Orca Bomber-----------------------(K, 288-485, 242-246, 104-156, K) VB: (K, 434, 242,104,104)
Ghost Stalker-----------------------(K,194, 225,164, 7)
Disrupter-----------------------------(84, 249-252, 246, 170, 83) Higher damages shooting through buildings. >> (84, 561, 255, 342, 83)
(The Disrupter only damages the Ghost Stalker's special light armor 84HP, not 252HP)
Mammoth MK2---------------------(K, 350, 320, 200, 50) The Mammoth Mk2 has a secondary weapon that is an anti air missile. The Mammoth MK2 shoots 2 missiles every time it shoots at planes. Each shot is worth 27 damage. Sometimes he misses completely, sometimes he hits the plane with one missile (27 damage). Sometimes the Mammoth Mk2 hits the plane with both shots and inflicts 54 damage.
​
GDI STRUCTURE WEAPON DAMAGE TO THE 5 ARMOR TYPES
Vulcan Cannon---------------------(36, 20, 28, 8, 2)
Rpg Upgrade-----------------------(32, 82, 98, 110, 76)
Sam Upgrade-----------------------(x,x,33,x,x) (All flying units have light armor)
​
NOD UNIT WEAPON DAMAGES TO THE 5 ARMOR TYPES
​
Light Infantry----------------------(8, 4, 3, 2, 1)
Rocket Infantry--------------------(6, 16, 18, 25, 14)
Cyborg------------------------------(22, 15, 9, 9, 3) VB: (25, 18, 12, 6, 3)
Attack Buggy----------------------(40, 23, 15, 10, 3)
Attack Cycle-----------------------(10, 25, 30, 40, 23)
Tick Tank---------------------------(9, 23, 27, 26, 21)
Artillery-----------------------------(46, 97, 78, 40, 40)
Devil Tongue-----------------------(K, 60-119, 24-27, 39-91, 30) depends on distance from unit >>(K, 34-54, 20-24, 11-26, 24)
Stealth Tank------------------------(10, 38, 44, 60, 34)
Harpy--------------------------------(60, 35, 23, 15, 5)
Banshee----------------------------(13, 60, 75, 100, 55) (43 HP vs Ghost Stalker special light armor, not 75 HP)
Cyborg Commando--------------(K, 312, 246, 181, 196)
​
NOD STRUCTURE WEAPON DAMAGE TO THE 5 ARMOR TYPES
​
Laser--------------------------------(30, 30, 30, 30, 30)
Obelisk of Light-----------------------------(K, 250, 250, 250, 250)
Nod Sam--------------------------------(x, x, 33, x, x) (All flying units have light armor)
​
​
VETERAN BALANCE --- WEAPON DAMAGE ADJUSTMENTS
​
GDI VETERAN BALANCE:
Wolverine--------------------------(52, 36, 24,14, 6)
Orca Bomber---------------------(K, 434, 242,104,104)
​
NOD VETERAN BALANCE:
Cyborg-----------------------------(25, 18, 12, 6, 3)
​
​
Note: The Ghost Stalker has special light armor and is hurt less by many units. Make sure to check out the GDI vs GDI and Nod vs GDI pages to compare how many shots it takes to kill the Ghost Stalker from each unit.
​
-
https://tiberiansunguide.wixsite.com/tiberiansunguide/vet-bal-hitpoint-matrix
-
https://tiberiansunguide.wixsite.com/tiberiansunguide/nod-vs-gdi
​
​
To see which units have which armors, make sure to check out the Armor Type page:
https://tiberiansunguide.wixsite.com/tiberiansunguide/armor-types
​
​
​
========================================================================================================
​
​
Please Disregard the following information, it is random Weapon Damage Information from the Information Panel, and does not apply to actual gameplay. These numbers are listed under the "Weapon" Category in the Information Panel.
​
​
GDI UNIT WEAPON DAMAGES
Light Infantry ----------------------17.14
Disc Thrower ----------------------30
Medic--------------------------------56.25 (Healing)
Titan----------------------------------39.38
Wolverine----------------------------36 (55.8 Veteran Balance)
Jump Jet Infantry------------------33.75
Hover Mrls--------------------------39.71
Orca Fighter------------------------54
Ghost Stalker-----------------------N/A
Disrupter----------------------------.37
Mammoth MK2--------------------45
Orca Bomber-----------------------720
​
NOD UNIT WEAPON DAMAGES
Light Infantry----------------------17.14
Rocket Infantry--------------------18.75
Cyborg------------------------------45 (Veteran Balance 49.5)
Attack Buggy----------------------32.73
Attack Cycle-----------------------30
Tick Tank---------------------------32.4
Artillery-----------------------------34.5
Mobile Repair Vehicle-----------28.13 (Healing)
Devil Tongue-----------------------N/A
Stealth Tank------------------------54
Harpy--------------------------------75
Banshee----------------------------300
Cyborg Commando--------------108​
​