2024 TIBERIAN SUN VETERAN BALANCE STRATEGY GUIDE
UNIT AND STRUCTURE ARMOR TYPES
GDI UNIT ARMOR TYPES
Light Infantry ----------------------none
Disc Thrower ----------------------none
Medic--------------------------------none
Engineer----------------------------none
Harvester---------------------------heavy
Amphibious APC------------------heavy
Titan----------------------------------heavy
Wolverine----------------------------light
Jump Jet Infantry------------------light
Hover Mrls--------------------------wood
Sensor Array-----------------------wood
Orca Fighter------------------------light
Ghost Stalker-----------------------light (The Ghost Stalker has special light armor. The Banshee only hurts it 43HP not 75HP like other units with light armor. The Disrupter only hurts it 84HP, not 252HP)
Mobile Construction Vehicle----heavy
Disrupter----------------------------heavy
Mammoth MK2--------------------heavy
Orca Bomber-----------------------light
Carryall------------------------------light
GDI STRUCTURE ARMOR TYPES
Power Plant-------------------------wood
Barracks-----------------------------wood
Tiberium Refinery-----------------heavy
Tiberium Silo-----------------------wood
Power Turbine----------------------N/A
Component Tower-----------------light
Vulcan Cannon Upgrade--------light
Rpg Upgrade-----------------------light
Sam Upgrade-----------------------light
Radar--------------------------------wood
Concrete Wall----------------------concrete
GDI Gate---------------------------heavy
War Factory-------------------------heavy
Pavement----------------------------N/A
Service Depot----------------------wood
Helipad-------------------------------wood
Technology Center----------------wood
EMP Cannon-----------------------heavy
GDI Upgrade Center-------------wood
Ion Cannon Uplink----------------N/A
Seeker Control---------------------N/A
Firestorm Generator--------------heavy
Firestorm Wall Section-----------concrete
NOD UNIT ARMOR TYPES
Light Infantry----------------------none
Rocket Infantry--------------------none
Cyborg------------------------------light
Engineer----------------------------none
Harvester---------------------------heavy
Attack Buggy----------------------light
Attack Cycle-----------------------wood
Tick Tank---------------------------light (Concrete armor if deployed) (Veteran Balance: heavy/concrete)
Artillery-----------------------------light
Mobile Repair Vehicle-----------light
Sensor Array----------------------wood
Subterranean APC---------------heavy
Devil Tongue-----------------------light
Stealth Tank------------------------light
Harpy--------------------------------light
Banshee----------------------------light
Cyborg Commando--------------heavy
Mutant Hijacker-------------------none
Weed Truck------------------------heavy
NOD STRUCTURE ARMOR TYPES
Power Plant------------------------wood
Hand of Nod-----------------------wood
Tiberium Refinery----------------heavy
Tiberium Silo----------------------wood
Laser--------------------------------wood
Nod Wall---------------------------concrete
Pavement--------------------------N/A
Nod Gate---------------------------heavy
Radar--------------------------------wood
War Factory------------------------heavy
Helipad------------------------------wood
Nod Sam---------------------------wood
Advanced Power Plant----------wood
EMP Cannon----------------------heavy
Technology Center---------------wood
Laser Fence Post-----------------concrete
Obelisk of Light-------------------wood (Veteran Balance = heavy)
Stealth Generator----------------wood
Temple of Nod--------------------wood
Missile Silo------------------------wood
Tiberium Waste Facility---------wood
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To see the amount of damage each unit or structure does to each armor type, make sure to check out the Weapon damage page.
https://tiberiansunguide.wixsite.com/tiberiansunguide/weapon-damage