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2024 TIBERIAN SUN VETERAN BALANCE STRATEGY GUIDE

 

UNIT AND STRUCTURE ARMOR TYPES

 

 

GDI UNIT ARMOR TYPES

 

Light Infantry ----------------------none

Disc Thrower ----------------------none

Medic--------------------------------none

Engineer----------------------------none

Harvester---------------------------heavy

Amphibious APC------------------heavy

Titan----------------------------------heavy

Wolverine----------------------------light

Jump Jet Infantry------------------light

Hover Mrls--------------------------wood

Sensor Array-----------------------wood

Orca Fighter------------------------light
 

Ghost Stalker-----------------------light   (The Ghost Stalker has special light armor. The Banshee only hurts it 43HP not 75HP like other units with light armor. The Disrupter only hurts it 84HP, not 252HP)
 

Mobile Construction Vehicle----heavy

Disrupter----------------------------heavy

Mammoth MK2--------------------heavy

Orca Bomber-----------------------light

Carryall------------------------------light

 

 

 

GDI STRUCTURE ARMOR TYPES

 

Power Plant-------------------------wood

Barracks-----------------------------wood

Tiberium Refinery-----------------heavy

Tiberium Silo-----------------------wood

Power Turbine----------------------N/A

Component Tower-----------------light

Vulcan Cannon Upgrade--------light

Rpg Upgrade-----------------------light

Sam Upgrade-----------------------light

Radar--------------------------------wood

Concrete Wall----------------------concrete

GDI Gate---------------------------heavy

War Factory-------------------------heavy

Pavement----------------------------N/A

Service Depot----------------------wood

Helipad-------------------------------wood

Technology Center----------------wood

EMP Cannon-----------------------heavy

GDI Upgrade Center-------------wood

Ion Cannon Uplink----------------N/A

Seeker Control---------------------N/A

Firestorm Generator--------------heavy

Firestorm Wall Section-----------concrete

 

 

 

NOD UNIT ARMOR TYPES

 

Light Infantry----------------------none

Rocket Infantry--------------------none

Cyborg------------------------------light

Engineer----------------------------none

Harvester---------------------------heavy

Attack Buggy----------------------light

Attack Cycle-----------------------wood

Tick Tank---------------------------light (Concrete armor if deployed)  (Veteran Balance: heavy/concrete)

Artillery-----------------------------light

Mobile Repair Vehicle-----------light

Sensor Array----------------------wood

Subterranean APC---------------heavy

Devil Tongue-----------------------light

Stealth Tank------------------------light

Harpy--------------------------------light

Banshee----------------------------light

Cyborg Commando--------------heavy

Mutant Hijacker-------------------none

Weed Truck------------------------heavy

 

 

NOD STRUCTURE ARMOR TYPES

 

Power Plant------------------------wood

Hand of Nod-----------------------wood

Tiberium Refinery----------------heavy

Tiberium Silo----------------------wood

Laser--------------------------------wood

Nod Wall---------------------------concrete

Pavement--------------------------N/A

Nod Gate---------------------------heavy

Radar--------------------------------wood

War Factory------------------------heavy

Helipad------------------------------wood

Nod Sam---------------------------wood

Advanced Power Plant----------wood

EMP Cannon----------------------heavy

Technology Center---------------wood

Laser Fence Post-----------------concrete

Obelisk of Light-------------------wood (Veteran Balance = heavy)

Stealth Generator----------------wood

Temple of Nod--------------------wood

Missile Silo------------------------wood

Tiberium Waste Facility---------wood

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To see the amount of damage each unit or structure does to each armor type, make sure to check out the Weapon damage page.

https://tiberiansunguide.wixsite.com/tiberiansunguide/weapon-damage

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